Main Features

CamRig allows you to add smooth, natural movement on top of an existing camera or gameobject. It is Animator-based and uses a collection of animations, tracked from real-world camera footage.

Editor Integration

CamRig comes with a  ready-to-use prefab and a handy custom editor to check the different types of movement while in playmode. It also provides menu intergration to quickly create a CamRig setup from a selected gameobject or to easily add a new setup to the scene hierarchy.

Scripting API

There’s also an API wth basic functions to change base animations, speed and intensity at runtime via script.